"An expansion for the Middle-earth Strategy Battle Game, this 80-page hardback allows you to assemble a small warband and, over the course of many linked games, watch as its members gain experience, learn skills and become battle-hardened."
I went with a Lothlorien force and Lou chose Uruk-Hai. I had 3 Galadhrim Warriors and 3 Wood Elves, 2 of which had bows. Lou had 7 scouts 2 of which had bow.
We had one battle already that I won, but can't find the pics to do a Battle Report. So this is our 2nd battle. Each of us had small upgrades to our Warriors.
We rolled on the Scenario chart and came up with - Rescue. One side sets up 3 figures in the center of the table (Defender) and the other side sets up 6 inches away (Attacker). The Attacker has to kill a specific model. The Defender has to reduce the other side to 50%. The balance of the Defenders forces come on at the end of turn one. Lou was the Defender and I was the Attacker.
I lose one, and fail to kill my target(lower right Uruk) and so I lose the game!
It was a fun game back and forth. After the game you figure out advances and effects of wounds. I rolled very badly on the "recovery" chart. The effect is Lost in Battle, meaning I left a man behind. So the next battle I play with my warband is Secure the Area, with my wounded guy in the middle of the board. So I'm down a guy going in, and have to rescue him.
Some of the Recovery effects add character to the game. The Uruk-Hai's leader has a leg wound so he is minus one move. My Galadhrim Archer who is lost had got a free might point in shooting in the first battle, so he is the last guy I want to lose.
We are gonna try to get some more guys in the campaign so we can mix up the armies. Failing that we will just start new Warbands and randomly roll to see who fights that night.